Navigate through a grid of cells and try to collect as many of them as possible.

If you collect enough energy cells you can go to the next level or try to collect more for higher score.  


Controls

Move:   W A S D / Arrrows
Restart level:   R
Restart game:   Shift + R
Next level:   N
Pause game:   Esc / P / Pause

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snapshot devlogs

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorGhostMiner
GenreStrategy, Puzzle
Made withGIMP, Unity
Tags2D, Casual, Colorful, High Score, Singleplayer, Top-Down, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityColor-blind friendly

Development log

  • 1.1

Comments

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(1 edit) (+1)
The game in general is pretty cool. 
The music really matches the style. It's one of those games that combines simplicity with quality. 
I love this type game. I wish I could just use the keyboard 100% of the time. 
You don't need to remove the mouse from the game, but make it possible to pass the level using only the keyboard. Nice game!
(+1)

I played the in development build. It works well, I got up to 17x17. I didn't really get the overcharge mechanic whilst playing, it kinda seemed like I'd always lose charge since I was usually above 9 and then it'd stop working sometimes. Maybe a some UI segment or effects at full charge would help. The losing charge feels off as it's like the game wants me to rush in a puzzle game. 

Looking forward to seeing what you do with it.